Skills
Languages:
Software Experience:
Personal Skills:
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C# (5yrs)
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C++ (3yrs - Uni Only)
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JavaScript (1yr - Uni Only)
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GLSL/HLSL (2yrs - Uni Only)
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Visual Studio (5yrs)
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Unity Engine (2yrs)
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Git (2yrs)
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Microsoft Office (12yrs)
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Trello (1yr)
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Azure DevOps (1yr - Uni Only)
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Blender (<1yr)
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Critical Thinking
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Attention to Detail
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Coordinating with Team members
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Communicating professionally with Clients
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Use of Agile & PRINCE2 methodologies in project management
Education & Experience
Mastered Skills Bootcamp - Remote (October 2022 - April 2023)
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Participated in an online Game-Dev skills bootcamp for several months.
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Improved my skills developing using the Unity Engine with the guidance of an experienced mentor.
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Produced a number of pieces for my Portfolio.
Commercial Development Practice - University of Hull (September 2021 - August 2022)
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Worked in small team to develop an exploratory VR ‘soft skills’ program using Unity, for use in Healthcare teaching.
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Personally handled development of the software’s VR functionality, asset implementation, and run-time ‘packaging’ of the teaching scenarios.
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Worked closely with client company Vertual Ltd across weekly meetings to shape the scope of the project.
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Ultimately gave a well received demonstration of the final build to several of the client’s executive board.
MEng Computer Science for Games Development - University of Hull (September 2017 - August 2022)
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1st Year Completed at 1st Class level
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2nd Year Completed at 2:1 Class level
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3rd Year Completed at 1st Class level - Honours Project: Navmesh Generation and AI Pathfinding
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Masters Year Completed at Merit Grade Level - Commercial Development Practice (see below)